![]() ![]() It was a great innovation (for some reason it has not been used in other role-playing games) that the characters improved at what they practised a lot. Of course, Krondor is still a role-playing game: here, too, the attributes granted by the various stats (melee, archery, magic, false key, etc.) play an important role, and these are constantly evolving through battle and practice. In addition, fans of the Feist books will have enjoyed being able to control their favourites such as Jimmy the Hand, Pug, Sir Locklear and other heroes of the Mage and Riftwar Saga. In principle, this would reduce the player’s creativity, as they would not have to be involved in shaping the character, but it made the story much more enjoyable by allowing them to control the characters of a real novel. At each major event, we were treated to a lengthy but very demanding and enjoyable passage of text.Īnother big innovation compared to traditional role-playing games was that while in those games the player had to generate two characters, in Krondor we started with predefined characters. The story is not only present in the introductory chapters, but also in almost every main and side quest. Although there have been adventure games based mainly on novels by real writers (450 Fahrenheit, Ringworld), there has never been such an attempt to combine the novel genre with computer games. “Our goal in making Betrayal,” Feist said in an interview, “was to make a truly interactive novel where the player decides how the characters act.” This novel feel was further enhanced by the game’s creators adding a ‘bookmark’ feature, which allowed you to hang up the book at any time, meaning you could continue from the same place when you left the game. But true fans like me will not only read the author’s core works set in Midkemia, The Magician and its sequels, but also the novel versions based on the game… The vast area to cover and the complex and well-developed combat and magic system made even those who had never read a Feist novel fall in love with the world of Krondor. Feist, Betrayal, published in 1993, is a nine-chapter classic fantasy story written in elegant English that is the game’s greatest strength. Let us know if there is anything else you want help with.Based on the novels of Raymond E. It makes it MUCH easier to see what you've changed ) Add your own, please! You can see the pages that people have linked to, that don't yet exist hereĪlso, PLEASE add a small summary (in the summary box, under edit) when editing a page. That way, we won't have to combine and do redirects.Įtc. When you make links, make sure there's not another link there already (such as, we had Abdul Alhazred and Alhazred both). (Or cheat, and type it into the URL bar directly, such as ) To create a new page, edit an existing page, and create a link to it. Obviously, you want to link to better pages than "Double brackets" ) That will create a link to a page titled "double brackets". Some suggestions, just to get people started (please add your own!)įrom an existing page, you can create a link to a new page (whether it exists or not), by putting ] around the linked text. Feel free to discuss ideas and ask questions on the General Discussion page as well. I'd suggest visiting the Space Quest Omnipedia, Police Quest Omnipedia, Quest For Glory Omnipedia, and the Conquests Omnipedia, the sister projects of the KQ omnipedia, to gather inspiration to lay out a page and suggestions on what sorts of pages might be added. To see what other people have been changing, click the "Recent Changes" button to the left. You can edit a page using simple text, or a subset of HTML. It would be preferable if you created an account, so we know who you are ) You can edit every page in this Omnipedia to add new information, by clicking the "Edit" link at the top. The point of the Omnipedia is to make new pages, and link to others. Humans | Elves | Dwarves | Moredhel | Giant | Troll | Brak-Nurr | Grrrlf Look at Characters category for a complete list. The Tale of the Sword, the Flask, and the Pebble.
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